Some of the bosses include an eagle dressed as Uncle Sam a spiked pufferfish that grows to nearly the size of the entire screen, similar to the rock monster boss from Super Castlevania IV and a sumo pig, based off famous wrestler Asashio Tarou IV, who whips off its fundoshi (sumo undergarment) to attack.
There’s also a battleship stage, similar to the one found in R-Type, where the screen slowly scrolls around as you dismember a giant vessel commanded by a variety of strange Moai heads. Two level themes are recycled from the MSX game, though the layouts are completely different: a dessert level, and a graveyard level entitled “Night of the Living Dead”, filled with zombie penguins.
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Subsequent levels include a circus, where the Moai heads are replaced with clowns, and the spider robot from Gradius II is replaced with a gigantic Vegas dancer (named Chichibinta Rika) a Japanese themed stage features cheery blossom trees that walk around on their own volition an area full of pink clouds and bubbles an ice cavern and a pachinko-themed stage decorated with neon lights. The level boss is a flying penguin in a pirate outfit, one of the few returning enemies from the MSX game. It’s here where the famous cat-faced battleship is introduced, which mews adorably as you shoot it, then explodes after taking enough damage, with a simultaneously baffled/annoyed look on its face. The first takes place in a pirate themed ocean cove. In the arcade game, there are a total of ten stages. The 16-bit arcade hardware allows for much brighter, more attractive visuals than the MSX game.